kiwmi/include/desktop
tiosgz 670b63b64a Render using wlr_scene
Apart from removing a lot of code, this commit also introduces (thanks
to wlr_scene) fine-grained damage tracking.

The lack of our own rendering code will only be an issue if the need for
custom effects (such as blur) arises; however, that's very unlikely and
it would probably require a lot of changes anyway.
2022-07-30 19:22:58 +00:00
..
desktop.h Keep an up-to-date wlr scene-graph 2022-07-30 19:22:51 +00:00
desktop_surface.h Keep an up-to-date wlr scene-graph 2022-07-30 19:22:51 +00:00
layer_shell.h Keep an up-to-date wlr scene-graph 2022-07-30 19:22:51 +00:00
output.h Render using wlr_scene 2022-07-30 19:22:58 +00:00
popup.h Keep an up-to-date wlr scene-graph 2022-07-30 19:22:51 +00:00
stratum.h Introduce kiwmi_strata 2022-07-30 19:06:25 +00:00
view.h Keep an up-to-date wlr scene-graph 2022-07-30 19:22:51 +00:00
xdg_shell.h Add view:csd 2020-01-21 19:48:50 +00:00