kiwmi/include/desktop/stratum.h
tiosgz 8c191d2d41 Introduce kiwmi_strata
With the migration to wlr_scene, some objects (desktop, output etc)
will no longer have any reason to care about individual shells and
similar; handling each one on its own would introduce code that is,
from their perspective, over-complicated.

Strata (sg. stratum; this name was chosen to avoid confusion with the
over-used 'layer') represent logical layers of surfaces on the desktop,
such as every layer shell layer, one for xdg shell, another for popups.
2022-07-30 19:06:25 +00:00

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/* Copyright (c), Niclas Meyer <niclas@countingsort.com>
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at https://mozilla.org/MPL/2.0/.
*/
#ifndef KIWMI_DESKTOP_STRATUM_H
#define KIWMI_DESKTOP_STRATUM_H
#include <stdint.h>
/**
* A stratum is a layer in the scene-graph (the name was chosen to avoid
* confusion with layer-shell). The root node contains a scene_tree for each
* stratum, which itself contains a scene_tree per output.
*/
// There are some assumptions made about the values, don't mindlessly change.
enum kiwmi_stratum {
KIWMI_STRATUM_LS_BACKGROUND, // LS == layer_shell
KIWMI_STRATUM_LS_BOTTOM,
KIWMI_STRATUM_NORMAL,
KIWMI_STRATUM_LS_TOP,
KIWMI_STRATUM_LS_OVERLAY,
KIWMI_STRATUM_POPUPS,
KIWMI_STRATA_COUNT,
KIWMI_STRATUM_NONE = KIWMI_STRATA_COUNT,
};
enum kiwmi_stratum stratum_from_layer_shell_layer(uint32_t layer);
#endif /* KIWMI_DESKTOP_STRATUM_H */