From fd5b95dabc727e28c3158b85adb85217e5710141 Mon Sep 17 00:00:00 2001 From: Toby Rea Date: Mon, 31 Aug 2020 22:48:05 +0100 Subject: [PATCH] Use int as opposed to void (for lua states) --- kiwmi/luak/kiwmi_cursor.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/kiwmi/luak/kiwmi_cursor.c b/kiwmi/luak/kiwmi_cursor.c index ce0101d..21c3a85 100644 --- a/kiwmi/luak/kiwmi_cursor.c +++ b/kiwmi/luak/kiwmi_cursor.c @@ -22,7 +22,7 @@ #include "luak/lua_compat.h" #include "luak/luak.h" -static void +static int l_kiwmi_cursor_hide(lua_State *L) { struct kiwmi_object *obj = @@ -30,6 +30,7 @@ l_kiwmi_cursor_hide(lua_State *L) struct kiwmi_cursor *cursor = obj->object; cursor_hide(cursor); + return 0; } static int @@ -46,7 +47,7 @@ l_kiwmi_cursor_pos(lua_State *L) return 2; } -static void +static int l_kiwmi_cursor_show(lua_State *L) { struct kiwmi_object *obj = @@ -54,6 +55,7 @@ l_kiwmi_cursor_show(lua_State *L) struct kiwmi_cursor *cursor = obj->object; cursor_show(cursor); + return 0; } static int