Use buffer age when rendering
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parent
fb86e3df22
commit
711fb83bda
1 changed files with 7 additions and 11 deletions
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@ -160,7 +160,13 @@ output_frame_notify(struct wl_listener *listener, void *data)
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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if (output->damaged == 0) {
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int buffer_age;
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if (!wlr_output_attach_render(wlr_output, &buffer_age)) {
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wlr_log(WLR_ERROR, "Failed to attach renderer to output");
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return;
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}
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if (output->damaged == 0 && buffer_age > 0) {
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send_frame_done_to_layer(
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now);
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send_frame_done_to_layer(
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@ -176,11 +182,6 @@ output_frame_notify(struct wl_listener *listener, void *data)
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view, send_frame_done_to_surface, &now);
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}
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if (!wlr_output_attach_render(wlr_output, NULL)) {
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wlr_log(WLR_ERROR, "Failed to attach renderer to output");
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return;
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}
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if (render_cursors(wlr_output)) {
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output_damage(output);
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}
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@ -193,11 +194,6 @@ output_frame_notify(struct wl_listener *listener, void *data)
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!wlr_output_attach_render(wlr_output, NULL)) {
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wlr_log(WLR_ERROR, "Failed to attach renderer to output");
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return;
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}
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int width;
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int height;
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wlr_output_effective_resolution(wlr_output, &width, &height);
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