Do not add output position twice when rendering

The renderer already uses output-local positions.
This commit is contained in:
tiosgz 2021-08-11 18:49:15 +00:00
parent b6e3492234
commit 478eb6d693

View file

@ -39,8 +39,8 @@ render_layer_surface(struct wlr_surface *surface, int x, int y, void *data)
return; return;
} }
int ox = rdata->output_lx + x + geom->x; int ox = x + geom->x;
int oy = rdata->output_ly + y + geom->y; int oy = y + geom->y;
struct wlr_box box = { struct wlr_box box = {
.x = ox * output->scale, .x = ox * output->scale,