Only calculate output coords once per render

This commit is contained in:
buffet 2020-01-22 23:16:09 +00:00
parent 05bc4aada7
commit 39a77fadaa
2 changed files with 31 additions and 36 deletions

View file

@ -27,6 +27,15 @@ struct kiwmi_output {
} events; } events;
}; };
struct kiwmi_render_data {
struct wlr_output *output;
double output_lx;
double output_ly;
struct wlr_renderer *renderer;
struct timespec *when;
void *data;
};
void new_output_notify(struct wl_listener *listener, void *data); void new_output_notify(struct wl_listener *listener, void *data);
#endif /* KIWMI_DESKTOP_OUTPUT_H */ #endif /* KIWMI_DESKTOP_OUTPUT_H */

View file

@ -26,22 +26,12 @@
#include "input/cursor.h" #include "input/cursor.h"
#include "input/input.h" #include "input/input.h"
#include "server.h" #include "server.h"
#include "wayland-util.h"
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct timespec *when;
struct wlr_output_layout *output_layout;
void *data;
};
static void static void
render_layer_surface(struct wlr_surface *surface, int x, int y, void *data) render_layer_surface(struct wlr_surface *surface, int x, int y, void *data)
{ {
struct render_data *rdata = data; struct kiwmi_render_data *rdata = data;
struct wlr_output *output = rdata->output; struct wlr_output *output = rdata->output;
struct wlr_output_layout *output_layout = rdata->output_layout;
struct wlr_box *geom = rdata->data; struct wlr_box *geom = rdata->data;
struct wlr_texture *texture = wlr_surface_get_texture(surface); struct wlr_texture *texture = wlr_surface_get_texture(surface);
@ -49,12 +39,8 @@ render_layer_surface(struct wlr_surface *surface, int x, int y, void *data)
return; return;
} }
double ox = 0; double ox = rdata->output_lx + x + geom->x;
double oy = 0; double oy = rdata->output_ly + y + geom->y;
wlr_output_layout_output_coords(output_layout, output, &ox, &oy);
ox += x + geom->x;
oy += y + geom->y;
struct wlr_box box = { struct wlr_box box = {
.x = ox * output->scale, .x = ox * output->scale,
@ -75,7 +61,7 @@ render_layer_surface(struct wlr_surface *surface, int x, int y, void *data)
} }
static void static void
render_layer(struct wl_list *layer, struct render_data *rdata) render_layer(struct wl_list *layer, struct kiwmi_render_data *rdata)
{ {
struct kiwmi_layer *surface; struct kiwmi_layer *surface;
wl_list_for_each (surface, layer, link) { wl_list_for_each (surface, layer, link) {
@ -89,7 +75,7 @@ render_layer(struct wl_list *layer, struct render_data *rdata)
static void static void
render_surface(struct wlr_surface *surface, int sx, int sy, void *data) render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
{ {
struct render_data *rdata = data; struct kiwmi_render_data *rdata = data;
struct kiwmi_view *view = rdata->data; struct kiwmi_view *view = rdata->data;
struct wlr_output *output = rdata->output; struct wlr_output *output = rdata->output;
@ -98,13 +84,8 @@ render_surface(struct wlr_surface *surface, int sx, int sy, void *data)
return; return;
} }
double ox = 0; double ox = rdata->output_lx + sx + view->x - view->geom.x;
double oy = 0; double oy = rdata->output_ly + sy + view->y - view->geom.y;
wlr_output_layout_output_coords(
view->desktop->output_layout, output, &ox, &oy);
ox += view->x + sx - view->geom.x;
oy += view->y + sy - view->geom.y;
struct wlr_box box = { struct wlr_box box = {
.x = ox * output->scale, .x = ox * output->scale,
@ -144,17 +125,22 @@ output_frame_notify(struct wl_listener *listener, void *data)
int width; int width;
int height; int height;
wlr_output_effective_resolution(wlr_output, &width, &height); wlr_output_effective_resolution(wlr_output, &width, &height);
wlr_renderer_begin(renderer, width, height); wlr_renderer_begin(renderer, width, height);
wlr_renderer_clear(renderer, (float[]){0.0f, 1.0f, 0.0f, 1.0f}); wlr_renderer_clear(renderer, (float[]){0.0f, 1.0f, 0.0f, 1.0f});
struct render_data rdata = { double output_lx;
double output_ly;
wlr_output_layout_output_coords(
output_layout, wlr_output, &output_lx, &output_ly);
struct kiwmi_render_data rdata = {
.output = output->wlr_output, .output = output->wlr_output,
.output_lx = output_lx,
.output_ly = output_ly,
.renderer = renderer, .renderer = renderer,
.when = &now, .when = &now,
.output_layout = output_layout,
}; };
render_layer(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &rdata); render_layer(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &rdata);