Add keyboard:configure (#18)

* Add keyboard:configure
This enables the user to set the keyboard with libxkbcommon.

* changed keyboard:configure to keyboard:set_keymap
this now take a table as parameter

* Rename set_keymap to keymap, fix style issues

Co-authored-by: buffet <niclas@countingsort.com>
This commit is contained in:
Hardy7cc 2020-07-31 20:35:15 +02:00 committed by GitHub
parent 3da93c8981
commit 33cbb7e3d8
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3 changed files with 65 additions and 5 deletions

View file

@ -127,11 +127,6 @@ keyboard_create(struct kiwmi_server *server, struct wlr_input_device *device)
keyboard->server = server;
keyboard->device = device;
struct xkb_rule_names rules = {0};
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap =
xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
keyboard->modifiers.notify = keyboard_modifiers_notify;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
@ -141,6 +136,10 @@ keyboard_create(struct kiwmi_server *server, struct wlr_input_device *device)
keyboard->device_destroy.notify = keyboard_destroy_notify;
wl_signal_add(&device->events.destroy, &keyboard->device_destroy);
struct xkb_rule_names rules = {0};
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap =
xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);

View file

@ -12,11 +12,63 @@
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/util/log.h>
#include <xkbcommon/xkbcommon.h>
#include "input/keyboard.h"
#include "luak/kiwmi_lua_callback.h"
#include "luak/lua_compat.h"
static int
l_kiwmi_keyboard_keymap(lua_State *L)
{
struct kiwmi_object *obj =
*(struct kiwmi_object **)luaL_checkudata(L, 1, "kiwmi_keyboard");
luaL_checktype(L, 2, LUA_TTABLE);
if (!obj->valid) {
return luaL_error(L, "kiwmi_keyboard no longer valid");
}
struct kiwmi_keyboard *keyboard = obj->object;
struct xkb_rule_names settings = {0};
lua_getfield(L, 2, "rules");
if (lua_isstring(L, -1)) {
settings.rules = luaL_checkstring(L, -1);
}
lua_getfield(L, 2, "model");
if (lua_isstring(L, -1)) {
settings.model = luaL_checkstring(L, -1);
}
lua_getfield(L, 2, "layout");
if (lua_isstring(L, -1)) {
settings.layout = luaL_checkstring(L, -1);
}
lua_getfield(L, 2, "variant");
if (lua_isstring(L, -1)) {
settings.variant = luaL_checkstring(L, -1);
}
lua_getfield(L, 2, "options");
if (lua_isstring(L, -1)) {
settings.options = luaL_checkstring(L, -1);
}
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_keymap_new_from_names(
context, &settings, XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(keyboard->device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
return 0;
}
static int
l_kiwmi_keyboard_modifiers(lua_State *L)
{
@ -61,6 +113,7 @@ l_kiwmi_keyboard_modifiers(lua_State *L)
}
static const luaL_Reg kiwmi_keyboard_methods[] = {
{"keymap", l_kiwmi_keyboard_keymap},
{"modifiers", l_kiwmi_keyboard_modifiers},
{"on", luaK_callback_register_dispatch},
{NULL, NULL},

View file

@ -112,6 +112,14 @@ A handle to a keyboard.
### Methods
#### keyboard:keymap(keymap)
The funtcion takes a table as parameter.
The possible table indexes are "rules, model, layout, variant, options".
All the table parameters are optional and set to the system default if not set.
For the values to set have a look at the xkbcommon library.
<https://xkbcommon.org/doc/current/structxkb__rule__names.html>
#### keyboard:modifiers()
Returns a table with the state of all modifiers.