Remove tointeger calls to prevent lua from falling back to 0

This commit is contained in:
buffet 2020-01-26 19:31:14 +00:00
parent 138e1d7e0b
commit 14a75a14fa

View file

@ -40,8 +40,8 @@ l_kiwmi_output_move(lua_State *L)
struct wlr_output_layout *output_layout = output->desktop->output_layout; struct wlr_output_layout *output_layout = output->desktop->output_layout;
int lx = lua_tointeger(L, 2); int lx = lua_tonumber(L, 2);
int ly = lua_tointeger(L, 3); int ly = lua_tonumber(L, 3);
wlr_output_layout_move(output_layout, output->wlr_output, lx, ly); wlr_output_layout_move(output_layout, output->wlr_output, lx, ly);