dots-of-war/files/.xmonad/lib/TiledDragging.hs

67 lines
2.2 KiB
Haskell

module TiledDragging
( tiledDrag
)
where
import XMonad
import qualified XMonad.StackSet as W
import XMonad.Layout.DraggingVisualizer
import Control.Monad
-- | put this as a mouse mapping to be able to drag windows in tiled mode.
-- you need DraggingVisualizer for this to look good.
tiledDrag :: Window -> X ()
tiledDrag window = whenX (isClient window) $ do
focus window
(offsetX, offsetY) <- getPointerOffset window
(winX, winY, winWidth, winHeight) <- getWindowPlacement window
mouseDrag
(\posX posY ->
let rect = Rectangle (fInt (fInt winX + (posX - fInt offsetX)))
(fInt (fInt winY + (posY - fInt offsetY)))
(fInt winWidth)
(fInt winHeight)
in sendMessage $ DraggingWindow window rect
)
(sendMessage DraggingStopped >> performWindowSwitching window)
-- | get the pointer offset relative to the given windows root coordinates
getPointerOffset :: Window -> X (Int, Int)
getPointerOffset win = do
(_, _, _, oX, oY, _, _, _) <- withDisplay (\d -> io $ queryPointer d win)
return (fInt oX, fInt oY)
-- | return a tuple of windowX, windowY, windowWidth, windowHeight
getWindowPlacement :: Window -> X (Int, Int, Int, Int)
getWindowPlacement window = do
wa <- withDisplay (\d -> io $ getWindowAttributes d window)
return
(fInt $ wa_x wa, fInt $ wa_y wa, fInt $ wa_width wa, fInt $ wa_height wa)
performWindowSwitching :: Window -> X ()
performWindowSwitching win = do
root <- asks theRoot
(_, _, selWin, _, _, _, _, _) <- withDisplay (\d -> io $ queryPointer d root)
ws <- gets windowset
let allWindows = W.index ws
when ((win `elem` allWindows) && (selWin `elem` allWindows)) $ do
let allWindowsSwitched = map (switchEntries win selWin) allWindows
let (ls, t : rs) = break (== win) allWindowsSwitched
let newStack = W.Stack t (reverse ls) rs
windows $ W.modify' $ const newStack
where
switchEntries a b x | x == a = b
| x == b = a
| otherwise = x
-- | shorthand for fromIntegral
fInt :: Integral a => Integral b => a -> b
fInt = fromIntegral