niri cleanup

This commit is contained in:
elkowar 2024-08-31 20:33:38 +02:00
parent 70b2dc1fde
commit f8aee3e71d
Signed by: ElKowar
GPG key ID: 862BA3D7D7760F13

View file

@ -68,104 +68,59 @@ layout {
} }
// Add lines like this to spawn processes at startup.
// Note that running niri as a session supports xdg-desktop-autostart,
// which may be more convenient to use.
// See the binds section below for more spawn examples.
spawn-at-startup "bash" "-c" "eww -c ~/.config/eww-bar open-many bar_1 niri_scroller" spawn-at-startup "bash" "-c" "eww -c ~/.config/eww-bar open-many bar_1 niri_scroller"
spawn-at-startup "xwayland-satellite" spawn-at-startup "xwayland-satellite"
spawn-at-startup "bash" "-c" "1password --silent" spawn-at-startup "bash" "-c" "1password --silent"
spawn-at-startup "wl-paste" "--watch" "xclip -in -sel c" spawn-at-startup "wl-paste" "--watch" "xclip -in -sel c"
spawn-at-startup "~/.config/niri/clipboardfix.sh" spawn-at-startup "~/.config/niri/clipboardfix.sh"
spawn-at-startup "clipse -listen" spawn-at-startup "clipse -listen"
spawn-at-startup "wl-clip-persist" "--clipboard" "regular"
prefer-no-csd prefer-no-csd
screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png" screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png"
// Animation settings.
// The wiki explains how to configure individual animations:
// https://github.com/YaLTeR/niri/wiki/Configuration:-Animations
animations { animations {
//window-resize {
//spring damping-ratio=0.25 stiffness=300 epsilon=0.00001
//}
//window-movement {
//spring damping-ratio=0.4 stiffness=300 epsilon=0.00001
//}
//horizontal-view-movement {
//spring damping-ratio=0.6 stiffness=500 epsilon=0.00001
//}
window-open { window-open {
duration-ms 200 duration-ms 200
curve "ease-out-quad" curve "ease-out-quad"
custom-shader r" custom-shader r"
float map(float value, float min1, float max1, float min2, float max2) { float map(float value, float min1, float max1, float min2, float max2) {
return min2 + (value - min1) * (max2 - min2) / (max1 - min1); return min2 + (value - min1) * (max2 - min2) / (max1 - min1);
} }
vec4 stretchy_thingy(vec3 coords_geo, vec3 size_geo) { vec4 open_color(vec3 coords_geo, vec3 size_geo) {
float cur = niri_clamped_progress; float cur = niri_clamped_progress;
//if (coords_geo.x < 0.5 - (cur/2.0) || coords_geo.x > 0.5 + (cur/2.0)) {
if (coords_geo.x > cur) { if (coords_geo.x > cur) {
return vec4(0.0); return vec4(0.0);
} else {
vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0 ), coords_geo.y, coords_geo.z);
vec3 coords_tex = niri_geo_to_tex * coord;
return texture2D(niri_tex, coords_tex.st);
} }
} vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0 ), coords_geo.y, coords_geo.z);
return texture2D(niri_tex, (niri_geo_to_tex * coord).st);
vec4 open_color(vec3 coords_geo, vec3 size_geo) {
return stretchy_thingy(coords_geo, size_geo);
} }
" "
} }
window-close { window-close {
duration-ms 200 duration-ms 200
curve "ease-out-quad" curve "ease-out-quad"
custom-shader r" custom-shader r"
float map(float value, float min1, float max1, float min2, float max2) { float map(float value, float min1, float max1, float min2, float max2) {
return min2 + (value - min1) * (max2 - min2) / (max1 - min1); return min2 + (value - min1) * (max2 - min2) / (max1 - min1);
} }
vec4 stretchy_thingy(vec3 coords_geo, vec3 size_geo) { vec4 close_color(vec3 coords_geo, vec3 size_geo) {
float cur = 1.0-niri_clamped_progress; float cur = 1.0-niri_clamped_progress;
if (coords_geo.x > cur) { if (coords_geo.x > cur) {
return vec4(0.0); return vec4(0.0);
} else {
vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0), coords_geo.y, coords_geo.z);
vec3 coords_tex = niri_geo_to_tex * coord;
return texture2D(niri_tex, coords_tex.st);
} }
} vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0), coords_geo.y, coords_geo.z);
return texture2D(niri_tex, (niri_geo_to_tex * coord).st);
vec4 close_color(vec3 coords_geo, vec3 size_geo) {
return stretchy_thingy(coords_geo, size_geo);
} }
" "
} }
} }
// Window rules let you adjust behavior for individual windows.
// Find more information on the wiki:
// https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules
// Work around WezTerm's initial configure bug
// by setting an empty default-column-width.
window-rule {
// This regular expression is intentionally made as specific as possible,
// since this is the default config, and we want no false positives.
// You can get away with just app-id="wezterm" if you want.
match app-id=r#"^org\.wezfurlong\.wezterm$"#
default-column-width {}
}
window-rule { window-rule {
match app-id=r#"^foot$"# match app-id=r#"^foot$"#
default-column-width { proportion 0.3333; } default-column-width { proportion 0.3333; }
} }
// Example: block out two password managers from screen capture. // Example: block out two password managers from screen capture.
// (This example rule is commented out with a "/-" in front.) // (This example rule is commented out with a "/-" in front.)
window-rule { window-rule {
@ -188,7 +143,6 @@ window-rule {
match title=r#"^.* is sharing your screen.$"#; match title=r#"^.* is sharing your screen.$"#;
} }
window-rule { window-rule {
clip-to-geometry true clip-to-geometry true
geometry-corner-radius 8 geometry-corner-radius 8
@ -212,61 +166,31 @@ binds {
Mod+Shift+Q { close-window; } Mod+Shift+Q { close-window; }
Mod+Left { focus-column-or-monitor-left; }
Mod+Down { focus-window-down; }
Mod+Up { focus-window-up; }
Mod+Right { focus-column-or-monitor-right; }
Mod+H { focus-column-or-monitor-left; } Mod+H { focus-column-or-monitor-left; }
Mod+J { focus-window-down; } Mod+J { focus-window-down; }
Mod+K { focus-window-up; } Mod+K { focus-window-up; }
Mod+L { focus-column-or-monitor-right; } Mod+L { focus-column-or-monitor-right; }
Mod+Shift+Left { move-column-left; }
Mod+Shift+Down { move-window-down; }
Mod+Shift+Up { move-window-up; }
Mod+Shift+Right { move-column-right; }
Mod+Shift+H { move-column-left; } Mod+Shift+H { move-column-left; }
Mod+Shift+J { move-window-down; } Mod+Shift+J { move-window-down; }
Mod+Shift+K { move-window-up; } Mod+Shift+K { move-window-up; }
Mod+Shift+L { move-column-right; } Mod+Shift+L { move-column-right; }
// Alternative commands that move across workspaces when reaching
// the first or last window in a column.
// Mod+J { focus-window-or-workspace-down; }
// Mod+K { focus-window-or-workspace-up; }
// Mod+Ctrl+J { move-window-down-or-to-workspace-down; }
// Mod+Ctrl+K { move-window-up-or-to-workspace-up; }
Mod+Home { focus-column-first; } Mod+Home { focus-column-first; }
Mod+End { focus-column-last; } Mod+End { focus-column-last; }
Mod+Ctrl+Home { move-column-to-first; } Mod+Ctrl+Home { move-column-to-first; }
Mod+Ctrl+End { move-column-to-last; } Mod+Ctrl+End { move-column-to-last; }
Mod+Ctrl+Left { focus-monitor-left; }
Mod+Ctrl+Down { focus-monitor-down; }
Mod+Ctrl+Up { focus-monitor-up; }
Mod+Ctrl+Right { focus-monitor-right; }
Mod+Ctrl+H { focus-monitor-left; } Mod+Ctrl+H { focus-monitor-left; }
Mod+Ctrl+J { focus-monitor-down; } Mod+Ctrl+J { focus-monitor-down; }
Mod+Ctrl+K { focus-monitor-up; } Mod+Ctrl+K { focus-monitor-up; }
Mod+Ctrl+L { focus-monitor-right; } Mod+Ctrl+L { focus-monitor-right; }
Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
Mod+Shift+Ctrl+Down { move-window-to-monitor-down; }
Mod+Shift+Ctrl+Up { move-window-to-monitor-up; }
Mod+Shift+Ctrl+Right { move-window-to-monitor-right; }
Mod+Shift+Ctrl+H { move-window-to-monitor-left; } Mod+Shift+Ctrl+H { move-window-to-monitor-left; }
Mod+Shift+Ctrl+J { move-window-to-monitor-down; } Mod+Shift+Ctrl+J { move-window-to-monitor-down; }
Mod+Shift+Ctrl+K { move-window-to-monitor-up; } Mod+Shift+Ctrl+K { move-window-to-monitor-up; }
Mod+Shift+Ctrl+L { move-window-to-monitor-right; } Mod+Shift+Ctrl+L { move-window-to-monitor-right; }
// Alternatively, there are commands to move just a single window:
// Mod+Shift+Ctrl+Left { move-window-to-monitor-left; }
// ...
// And you can also move a whole workspace to another monitor:
// Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; }
// ...
Mod+Page_Down { focus-workspace-down; } Mod+Page_Down { focus-workspace-down; }
Mod+Page_Up { focus-workspace-up; } Mod+Page_Up { focus-workspace-up; }
@ -278,21 +202,11 @@ binds {
Mod+Shift+U { move-column-to-workspace-down; } Mod+Shift+U { move-column-to-workspace-down; }
Mod+Shift+I { move-column-to-workspace-up; } Mod+Shift+I { move-column-to-workspace-up; }
// Alternatively, there are commands to move just a single window:
// Mod+Ctrl+Page_Down { move-window-to-workspace-down; }
// ...
Mod+Shift+Page_Down { move-workspace-down; } Mod+Shift+Page_Down { move-workspace-down; }
Mod+Shift+Page_Up { move-workspace-up; } Mod+Shift+Page_Up { move-workspace-up; }
Mod+Ctrl+U { move-workspace-down; } Mod+Ctrl+U { move-workspace-down; }
Mod+Ctrl+I { move-workspace-up; } Mod+Ctrl+I { move-workspace-up; }
// You can bind mouse wheel scroll ticks using the following syntax.
// These binds will change direction based on the natural-scroll setting.
//
// To avoid scrolling through workspaces really fast, you can use
// the cooldown-ms property. The bind will be rate-limited to this value.
// You can set a cooldown on any bind, but it's most useful for the wheel.
Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; } Mod+WheelScrollDown cooldown-ms=150 { focus-workspace-down; }
Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; } Mod+WheelScrollUp cooldown-ms=150 { focus-workspace-up; }
Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; } Mod+Ctrl+WheelScrollDown cooldown-ms=150 { move-column-to-workspace-down; }
@ -305,8 +219,6 @@ binds {
Mod+Ctrl+WheelScrollRight { move-column-right; } Mod+Ctrl+WheelScrollRight { move-column-right; }
Mod+Ctrl+WheelScrollLeft { move-column-left; } Mod+Ctrl+WheelScrollLeft { move-column-left; }
// Usually scrolling up and down with Shift in applications results in
// horizontal scrolling; these binds replicate that.
Mod+Shift+WheelScrollDown { focus-column-right; } Mod+Shift+WheelScrollDown { focus-column-right; }
Mod+Shift+WheelScrollUp { focus-column-left; } Mod+Shift+WheelScrollUp { focus-column-left; }
// Mod+Ctrl+Shift+WheelScrollDown { move-column-right; } // Mod+Ctrl+Shift+WheelScrollDown { move-column-right; }
@ -321,14 +233,6 @@ binds {
// Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; } // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; }
// Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; } // Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; }
// You can refer to workspaces by index. However, keep in mind that
// niri is a dynamic workspace system, so these commands are kind of
// "best effort". Trying to refer to a workspace index bigger than
// the current workspace count will instead refer to the bottommost
// (empty) workspace.
//
// For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on
// will all refer to the 3rd workspace.
Mod+1 { focus-workspace 1; } Mod+1 { focus-workspace 1; }
Mod+2 { focus-workspace 2; } Mod+2 { focus-workspace 2; }
Mod+3 { focus-workspace 3; } Mod+3 { focus-workspace 3; }
@ -368,31 +272,13 @@ binds {
Mod+Shift+F { fullscreen-window; } Mod+Shift+F { fullscreen-window; }
Mod+C { center-column; } Mod+C { center-column; }
// Finer width adjustments.
// This command can also:
// * set width in pixels: "1000"
// * adjust width in pixels: "-5" or "+5"
// * set width as a percentage of screen width: "25%"
// * adjust width as a percentage of screen width: "-10%" or "+10%"
// Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0,
// set-column-width "100" will make the column occupy 200 physical screen pixels.
Mod+Minus { set-column-width "-10%"; } Mod+Minus { set-column-width "-10%"; }
Mod+Shift+Equal { set-column-width "+10%"; } Mod+Shift+Equal { set-column-width "+10%"; }
Mod+Equal { set-column-width "+10%"; } Mod+Equal { set-column-width "+10%"; }
// Finer height adjustments when in column with other windows.
Mod+Ctrl+Minus { set-window-height "-10%"; } Mod+Ctrl+Minus { set-window-height "-10%"; }
Mod+Ctrl+Equal { set-window-height "+10%"; } Mod+Ctrl+Equal { set-window-height "+10%"; }
Mod+Ctrl+Shift+Equal { set-window-height "+10%"; } Mod+Ctrl+Shift+Equal { set-window-height "+10%"; }
// Actions to switch layouts.
// Note: if you uncomment these, make sure you do NOT have
// a matching layout switch hotkey configured in xkb options above.
// Having both at once on the same hotkey will break the switching,
// since it will switch twice upon pressing the hotkey (once by xkb, once by niri).
// Mod+Space { switch-layout "next"; }
// Mod+Shift+Space { switch-layout "prev"; }
Mod+Shift+S { screenshot; } Mod+Shift+S { screenshot; }
Ctrl+Print { screenshot-screen; } Ctrl+Print { screenshot-screen; }
Alt+Print { screenshot-window; } Alt+Print { screenshot-window; }
@ -408,6 +294,5 @@ binds {
Ctrl+Escape { spawn "killall" "-s" "SIGINT" "wf-recorder"; } Ctrl+Escape { spawn "killall" "-s" "SIGINT" "wf-recorder"; }
// The quit action will show a confirmation dialog to avoid accidental exits.
Mod+Shift+E { quit; } Mod+Shift+E { quit; }
} }