diff --git a/eggs/niri/config.kdl b/eggs/niri/config.kdl index a8214e8..667e5af 100644 --- a/eggs/niri/config.kdl +++ b/eggs/niri/config.kdl @@ -127,8 +127,6 @@ screenshot-path "~/Pictures/Screenshots/Screenshot from %Y-%m-%d %H-%M-%S.png" animations { window-movement { - // duration-ms 200 - // curve "ease-out-quad" spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 } horizontal-view-movement { @@ -136,34 +134,30 @@ animations { } window-open { spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 - // duration-ms 200 - // curve "ease-out-quad" custom-shader r" - float map(float value, float min1, float max1, float min2, float max2) { - return min2 + (value - min1) * (max2 - min2) / (max1 - min1); - } - vec4 open_color(vec3 coords_geo, vec3 size_geo) { - float cur = niri_clamped_progress; - if (coords_geo.x > cur) { return vec4(0.0); } - vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0 ), coords_geo.y, coords_geo.z); - return texture2D(niri_tex, (niri_geo_to_tex * coord).st); - } + float map(float value, float min1, float max1, float min2, float max2) { + return min2 + (value - min1) * (max2 - min2) / (max1 - min1); + } + vec4 open_color(vec3 coords_geo, vec3 size_geo) { + float cur = niri_clamped_progress; + if (coords_geo.x > cur) { return vec4(0.0); } + vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0 ), coords_geo.y, coords_geo.z); + return texture2d(niri_tex, (niri_geo_to_tex * coord).st); + } " } window-close { spring damping-ratio=1.0 stiffness=800 epsilon=0.0001 - // duration-ms 200 - // curve "ease-out-quad" custom-shader r" - float map(float value, float min1, float max1, float min2, float max2) { - return min2 + (value - min1) * (max2 - min2) / (max1 - min1); - } - vec4 close_color(vec3 coords_geo, vec3 size_geo) { - float cur = 1.0-niri_clamped_progress; - if (coords_geo.x > cur) { return vec4(0.0); } - vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0), coords_geo.y, coords_geo.z); - return texture2D(niri_tex, (niri_geo_to_tex * coord).st); - } + float map(float value, float min1, float max1, float min2, float max2) { + return min2 + (value - min1) * (max2 - min2) / (max1 - min1); + } + vec4 close_color(vec3 coords_geo, vec3 size_geo) { + float cur = 1.0-niri_clamped_progress; + if (coords_geo.x > cur) { return vec4(0.0); } + vec3 coord = vec3(map(coords_geo.x,0.0, cur, 0.0, 1.0), coords_geo.y, coords_geo.z); + return texture2D(niri_tex, (niri_geo_to_tex * coord).st); + } " } } @@ -208,12 +202,6 @@ window-rule { open-floating true } -// window-rule { -// match is-active-in-column=false; -// max-height 100; -// min-height 100; -// } - window-rule {